Depict short evaluation.
This is an evaluation of our
depict short "Shell shocked". In this evaluation I will be focusing on
the camera work, the Mise-en-scene, editing of the film and also the sound. I
will be also be comparing the final product and our pre-production based on
these categories whilst commenting on reasons why we were and weren't able to
do so, and also suggesting ways of improving the short in general.
Camera work/Mise-en-scene
This is our shot list and storyboard. These detail each shot we planned
to use for the film. We had both the shot list and the story board with us
while shooting the short so we could follow it to help us produce the product
we had planned to. However while shooting the short we began to have some
different ideas, and also came across some difficulties which meant we had to
deviate slightly from our pre-production paper work. The first shot tells us we
intended to use a medium shot using a high angle showing the bench and the people
sitting on it. Then to lower the camera and zoom onto the group of snails and
to then cut to a shot of "slug", a character in the film. For the
most part the first shot in the short matches up to the description in the shot
list. We did however have to make a change to the cut and the movement of the
camera. The cut we planned was to cut just to slug after the camera had craned
down to reveal the snails. We changed our minds about this however as without
the proper equipment, like a crane, the movement of the camera from a high
angled position to the ground was very hard, and didn't look smooth enough to
use. So instead we have the camera moving down towards the ground and then a
quick cut to a over head view of the group, a previously unplanned cut. This doesn't
look as nice as a smooth camera movement, but it does look better the camera
movements we managed to record; and was therefore a compromise we had to make.
positioning the snails was also harder than we had anticipated and cutting to
the snails already in a group made the filming easier and we also felt it
looked better than having shots of snails suddenly appearing out of thin air
which would have ruined the continuity of the short. The first shot is also
slightly shorter than the shot list says roughly lasting 8 seconds instead of
the planned 15. This was because as we filmed it and watched the first shot we
felt 15 seconds was too long especially as the shots purpose was to just
introduce the snails and nothing more. Shot 2 was a medium, straight up shot of
"slug" as planned. We also developed the idea of using freeze frames
and having a narrator introduce the characters after their first lines in the
short. This wasn't included in the shot list, however was in the story board
and the shell shocked script. The rest of the shots and cuts were all to be
medium straight up shots of the individual snails with the camera focusing on
which ever snail was speaking. This just involved holding the camera as close
to the floor as possible so the snails were facing the camera. These shots do
match up to our shot list, however do not match the drawing in our storyboard.
This is mostly due to the fact no one in the group was a gifted drawer and also
the fact we were unaware of the proportions involved before we had started
filming and realised that the audience wouldn't know which snail was talking if
the shot focused on more than one sail. Something else that was present in the
storyboard but different in the film is that we cannot see the feet of either
jack or Alana in the back ground. This wasn't for any reason other than us not realising until it was too late, probably because we were focusing more on
positioning the snails. There is also a shot of trigger that is blurry in the
film. It would have been nice to re shoot the particular shot however because
of the difficulties filming the snails it is unlikely we would have gotten a
shot that didn't break the continuity of the film as after we finished filming
we let the snails go. On the whole I was quite happy with the camera work.
Having the needed equipment would have benefited the short great and enabled us
to get closer to the short we were trying to create.
Editing and continuity
The first cut in the film
takes place as the camera is moving down towards the snails, cutting to a bird’s
eye view of the snails. The cut isn’t a nice one, however was a compromise we
had to make. Originally we had planned to lower the camera smoothly down to the
floor revealing the snails. This proved to be very difficult without any
purpose built equipment so we felt instead of scrapping the shot completely we
would use a quick cut to reveal them instead. All of the footage seen was
actually recorded in 1080p and captured all of the snails in a group. We then
switched the video from 1080p to 720p. This allowed us to zoom in closer on the
snails and cut from one to the other neatly whilst maintaining continuity.
obviously this had a negative effect on the resolution of the film however for
the most part the film still looks clear and I like the way although the
different shots focus on individual snails, the sides of some snails are still
visible showing they are still in a group which maintains the continuity of the
short. The freeze frames were done by taking frames from the short and then
editing them in photo shop and then inserting them back into the edit. On the
whole we liked the way they worked with the film and allowed the narrator to
introduce each character. We would have liked to perhaps make them more
stylized and cartoon like but this proved to be very difficult and we were
running short on editing time.
When it came to editing the
sound which in this case was the recorded speech, we had to match up the right dialogue
with the right cut. This took some time however was done efficiently and just
involved deleting the parts of the audio we didn't need and placing them in the
correct part of the short. I would have liked to add an ambient sound track
behind it as the speech sounds like it was recorded in a room and just sounds a
bit out of place as the snails are outside. Also I would have liked the gaps
between each characters lines to have been shorter as it sounds like each snail
is reading the lines off of a piece of paper rather than it being a spontaneous
conversation. However we did follow the script exactly which was written by
myself using Celtx.
Sound
As for sound we pretty much
stuck to the plan. We had the rock n roll music at the beginning as planned
which gave a really nice gritty feel to the short from the offset as well as
helps to grab the audience's attention. We also have some music in the back
ground that acts as filler music, this helps the flow of the short and helps carry
the dialogue and was a nice addition to the film. The dialogue its self was
very clear and recorded on a microphone brought in by jack. There could have
been some improvements however. As I've said before the time between the snails
responses to one another are in my opinion a bit too long at times which
results in a conversation that doesn't sounds spontaneous or real and given the
chance I would have changed this. We did follow the script exactly however
which I was pleased with. Something that now after watching the film I have
realised is missing from the film, an ambient soundtrack, for a group of snails
outside the voices sound a lot like they are inside, this would have had a
massive positive effect on the film and regarding sound would probably be the
improvement I would be most eager to make.
Conclusion
As a whole I am reasonably happy with the film
considering the restricted tools we had to create the short. It would have been
nice to follow our pre production down to the letter however the finished piece
still had all the main elements of our original idea which for the most part
were all completed to a standard I and our group were happy with.
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